[Let's Do] WilderNature 1.0.6

Changelog

[1.0.6]

Changed

  • Decreased FlintAmmunition damage from "5" to "4"
  • Increased Diamond Ammunition damage from "9" to "12"
  • Flint Ammunition now acts as shotgun ammo, firing 4–8 pellets in a wider spread with limited range and distance-based damage falloff

Fixed

  • Crash when Boar entity executed attack-related goals due to missing ATTACK_DAMAGE attribute

Files

letsdo-wildernature-fabric-1.0.6.jar(2.94 MiB) Primary Download

Project members

satisfyu

Member

Details

Licensed Custom
Published a year ago
Updated 17 days ago