Changelog
[1.0.6]
Changed
- Decreased FlintAmmunition damage from "5" to "4"
- Increased Diamond Ammunition damage from "9" to "12"
- Flint Ammunition now acts as shotgun ammo, firing 4–8 pellets in a wider spread with limited range and distance-based damage falloff
Fixed
- Crash when Boar entity executed attack-related goals due to missing
ATTACK_DAMAGE
attribute
Dependencies
Files
letsdo-wildernature-fabric-1.0.6.jar(2.94 MiB) Primary Download