Changelog
Initial version of the unofficial fork of GuardVillagers. Supports Minecraft version 1.21.4 (bumped from 1.21).
Additional changes include:
- Crossbow guards no longer overshoot their targets
- Bow guards AI fixed (guards can use regular bows again)
- Melee guard pathing behavior updated to prevent "moonwalking" and not attacking
Known Issues:
- Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available.
- Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
Dependencies
Files
guardvillagers-mc1.21.4-1.0.0-fabric.jar(301.34 KiB) Primary Download
Links
Details
Licensed MIT
Published 3 months ago
Updated a month ago


