Changelog
Fixes some armor rendering that didn't match the original version of this repo from mrsterner for 1.21.6.
Updates to shoulder pads:
- no longer show through chest armor
- slightly rotated downward to match original version
Updates to quiver:
- updated quivers to match the slight offset on the back as found in the original version
- no longer intrudes into the head.
- now sit off of chest armor slightly more to prevent armor rendering into the quiver.
- size was slightly reduced.
- only renders if not holding a bow or a crossbow
Known Issues:
- Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available.
- Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
Migrating from <=1.21.5: you will see warnings in the logs like Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]. This is due to inventory management changes and is expected. May fix in the future.
Dependencies
Files
guardvillagers-mc1.21.6-1.0.10-fabric.jar(312.69 KiB) Primary Download
Links
Details
Licensed MIT
Published 3 months ago
Updated a month ago


