Added
- Chat Peek (#247) - celeste
- Timer HUD element to show when a cocooned slayer boss will respawn (#246) - celeste
- Waypoints added by the mod can now be displayed in the vanilla Locator Bar (#252) - celeste
- Note that this is not available on 1.21.5 as the Locator Bar does not exist in this version.
- This currently only applies to Hoppity egg guess locations by default, but will be expanded to more features in future updates.
- Hide dying entities rendering tweak (#248) - celeste
- An option to visually revert axes that were changed to swords in the Galatea update back to axes (#256) - celeste
Changed
- The config GUI has been rewritten to use Lattice! (#241) - celeste, nobaboy
- The All Settings button has been removed as a result, as searching for options now works across categories.
- Note that the new GUI used for color options is still very rough around the edges, and will be improved in future updates.
- Temporary waypoints now ignore messages sent in guild chat by default (#252) - celeste
- Voidgloom boss highlight can now be configured to ignore beacons the boss is holding but hasn't yet thrown (#248) - celeste
- Various in-world text rendering now uses proper rendering instead of nametags (#250) - celeste
- Beacon beams on waypoints added by the mod now become transparent when you're close to them (#253) - nobaboy
- Waypoints now show a decimal place in the distance to them when you're <10 blocks away from them (#253) - nobaboy
Fixed
- Slayer boss kill time not working (#245) - nobaboy
- Announce Rare Drops not working (#224) - nobaboy
- Stacking enchantment progress showing a decimal point (#245) - nobaboy
- Rewrote compact slayer quest messages to work more consistently and support cocooned slayer bosses (#246) - celeste
- Fixed Coralot timer to account for recent changes to their behavior (#258) - celeste
- Improved Voidgloom slayer features to be more reliable (#250) - celeste
- Slayer boss detection now works when nicked (#250) - celeste
- Invisibug highlight should no longer highlight Frog pets (#257) - nobaboy
- Several instances of GUI layering issues in 1.21.6+, such as Item Rarity Highlight (#255) - celeste
- Text not being rendered in certain places on 1.21.6+ (#252, #254) - celeste, j10a1n15
- Fixed crash on startup with the most recent Fabric Language Kotlin version (#260) - j10a1n15
- This fix removes the Kotlin 2.2.10 incompatibility added in Beta 7.1
- Hotspot Waypoints showing incorrect stat names (#256) - nobaboy
Removed
- Simon Says timer & Highlight starred mobs (#257) - nobaboy
- Dungeons on modern versions isn't generally recommended right now due to the fact that you can't stonk without using (questionably legit) mods.
- These removals may be reevaluated later on when stonking is added as a proper game feature, or may never be re-added.
Hotfix release updating the mod metadata to mark Kotlin 2.2.10+ as incompatible due to a game crash it causes on startup.
A proper fix for this is planned, but will take some time due to other related changes that need to be made, on top of other major changes currently being worked on.
Changed
- Temporarily marked Kotlin 2.2.10+ as incompatible - celeste
Added
- Added support for 1.21.8 (#236) - celeste
Fixed
- Fixed Etherwarp Overlay to properly handle blocks that are now ignored when teleporting as of SkyBlock 0.23.2 (#238) - celeste
- The link buttons in the mod's main menu now work again (#235) - celeste
- Highlight Hideonleaf no longer shows through blocks (#239) - celeste
- Scaled HUD elements being incorrectly positioned (#240) - nobaboy
Added
- Support for 1.21.7 (#221) - celeste
- Option to search an attribute shard on the Bazaar from the Attribute Menu (#214) - celeste, nobaboy
- Option to show upgrade cost for attributes in the Attribute Menu (#214) - celeste
- Option to highlight Hunting mobs (#219) - nobaboy
- Option to mute the Fusion Machine (#214) - celeste
- Custom chat filters (#229) - celeste
- Control to switch to front-facing third person (#232) - celeste
- Etherwarp Overlay can now use your position as last reported to the server (#217) - celeste
Changed
- Most command arguments accepting an enum are now less strict and allow for unambiguous partial matches (#216) - celeste
- Redesigned most of the mod's menus (#226) - nobaboy
- Redesigned the update notification for future releases (#232) - celeste
- Etherwarp Overlay now highlights the target block's hitbox instead of highlighting the full block (#217) - celeste
Fixed
- Fixed several chat-related compatibility issues with SkyHanni (#215, #231) - celeste
- Fixed certain features not working properly when Entity Culling prevents an entity from ticking (#219) - celeste
- Armor Glint Tweaks incorrectly removing glints on non-armor player head items (#215) - celeste
- Fixed incorrect logic that caused Revert Treasure Catch Messages to not work (#227) - celeste
Removed
- Outline text shadow from HUD elements on 1.21.5 (#226) - nobaboy
- This option was already unavailable on 1.21.6+ due to related rendering changes, and acted the same as the standard text shadow option.
Added
- Moonglade Beacon Solver now also solves Signal Enhancer (#209) - celeste
- Guild bridge bot formatting (#203) - celeste
- Options to hide floating blocks when breaking trees, and mute associated sounds (#211) - celeste
- Item rarity highlights (#207) - celeste, nobaboy
Changed
- Simon Says device times are now stored per-profile (#213) - nobaboy
Removed
- Attribute slot info features (#210) - celeste
Added
- Support for 1.21.6 (#191) - celeste
- Note that 1.21.6 does not currently support outlined text on HUD elements; this may be fixed in the future, or the option may be dropped entirely.
- Individual chat message lines can now be copied by holding Shift when copying (#194) - celeste
- Added an option to turn off the hand/held item "bobbing" when turning your head (#196) - celeste
- Option to split the added/removed item counts in item pickup log (#146) - nobaboy
- Enchantment Tooltips now supports SkyHanni chroma (#206) - celeste
Changed
- The item pickup log now updates faster (#146) - nobaboy
Fixed
- Etherwarp Overlay now uses modern sneaking eye height on Galatea and The Park (#199, #201) - celeste
Removed
- Support for 1.21.4 has been dropped (#191) - celeste
Added
/noba tps
command and!tps
party chat command (#143) - nobaboy!ping
party chat command (#143) - nobaboy- Optional top-level aliases for certain commands (#153) - celeste
- Simple hide armor feature (#166) - celeste
- Option to show missing enchantments on an item (#167) - celeste
- Voidgloom boss timers (Broken Heart Radiation and Yang Glyph) are now tick-accurate (#170) - celeste
- Options to draw a line to guesses (#160) - nobaboy
- Show missing enchantments on an item (#167) - celeste
- Solver for the Moonglade Beacon on Galatea (#177) - celeste
- This does not currently solve the note, but is planned to at a future point.
- Added a Legion and Bobbin' Time player count HUD element (#183) - celeste
- Added a unified settings view to work around YACL's lack of searching across categories (#182) - celeste
/noba ignore
to ignore chat commands from certain players (#172) - celeste- Added option to mute Endermen while in The End (#188) - celeste
- Crimson Isle miniboss respawn timers (#187) - nobaboy
Changed
- Updated the mod's message prefix to use a gradient color (#162) - celeste
/noba calculate tax
can now also account for auction list time fees (#145) - celeste/noba lockmouse
now also acceptsmouselock
as an alias (#156) - j10a1n15- Reworked how the mod initializes its features (#147, #157) - celeste, meowora
- Debug commands are now locked behind dev mode (
/noba dev
), and is now its own root/nobadebug
command (#168) - celeste - Made Etherwarp Overlay more accurate in determining the target block shape (#192) - nobaboy
Fixed
- Added Galatea as a possible island, and Hunting as a possible skill (#177) - nobaboy
- Fixed an error when sending an empty command (#148) - nobaboy
- Fixed enchantment tooltip parsing compatibility with older versions of SkyBlock Profile Viewer (#179) - celeste
- A lot of slayer fixes (#171) - nobaboy
Removed
Changed
- The party list is now re-requested when running
/party list
- celeste
Fixed
- The game should no longer crash on startup if the mod's config doesn't exist - celeste
- Burrow guess not working if you use item ability while looking at a block - nobaboy