Another bug fix version...
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Fixed an issue where item data was abnormally lost when players logged into a remote server and opened the creative inventory interface in creative mode.
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Fixed an issue where, under extreme circumstances, some item models failed to load when entering the game for the first time.
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Added a configuration field to control the fixed synchronization frequency of item capability data from the server to the client.
New Content
- Updated the composition and texture of ore originium clusters
- Added small originium cluster blocks
- Ore originium clusters will have different generation densities across various biomes
- The generation density of ore originium clusters can be adjusted via configuration files
Bug Fixes
- Fixed abnormal loss of player inventory item data tracking after death in dedicated server environments
- Improved interactions between attacking entities and non-LivingEntity type entities
v0.1.4-beta
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Fixed crash when loading recipes alongside KubeJS
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Fixed rendering issues for certain items when loaded with Graphene
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Fixed GUI loading errors in dedicated server environments
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Fixed crashes caused by DistCleaner in dedicated server environments
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Improved client-side synchronization mechanism for ItemStack capabilities
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Fixed incorrect library dependencies
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Updated version requirements for dependencies