Changelog
Another bug fix version...
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Fixed an issue where item data was abnormally lost when players logged into a remote server and opened the creative inventory interface in creative mode.
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Fixed an issue where, under extreme circumstances, some item models failed to load when entering the game for the first time.
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Added a configuration field to control the fixed synchronization frequency of item capability data from the server to the client.
Dependencies
Files
ognmarts-0.1.6-beta.jar(3.21 MiB) Primary Download
Details
Licensed AGPL-3.0-only
Published 19 days ago
Updated 9 hours ago