Poketyped origins for cobblemon

Poketyped origins for cobblemon

Mod

Add an origin that can harness the power of pokemon type in cobblemon

Client and server AdventureGame Mechanics

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Poketyped origins for cobblemon 1.1.0

Changelog

Psychic Type:

Many power:
Cooldown raise to 2.5s (from 1s)

Sneaking while using this power now allow to go back to previous stance
Switching out of a stance give additionnal effects.

Extrasensory:
Switching out of this stance grant you slowfalling for 5s

Psyshock:
Rework
Only launch one projectile instead of 3
Cooldown reduce to 2 tick (from 4s)
You now gradually build up to 3 ammo (2s for each ammo)
Damage from the brick projectile raise to 7 (from 5)
Damage from the quartz projectile raise to 4 (from 3). The damage still ignore armor
Damage from the brick projectile raise to 11 (from 8)
Switching out of this stance give slowness around you for 2s

Teleport:
Switching out of this stance grant you speed for 5s

Grass Type:

Chlorophyll: Now amplify regeneration effect

I will probably go on a full rework of the grass type, but not for now.

Files

Poketyped origins for cobblemon 1.1.0.jar(246.95 KiB) Primary Download

Project members

Eleque

Member

JulienNico

Member

Details

Licensed MIT
Published a year ago
Updated 4 months ago