Changelog
New blocks:
- Rubble in stone and deepslate forms
- Iron scrap metal
- Ivy, somewhat akin to vines that grow upwards instead of downwards
- Cracked concrete in all colours
- Leaf piles for all extent tree types
- Rotten melons and pumpkins
- Ragged banners, which can display any pattern supported by vanilla banners
New item: De/Activator, which can be used on many blocks to shut off their custom behaviours. Useful for making inert aesthetics.
New decay conditions:
- is_solid_block for checking generic properties of blocks
- in_biome, current_weather, is_humid, and temperature, fairly self-explanatory
- position, dimension, altitude, depth, and light, also self-explanatory
- near_to is similar to adjacent_to but can search a region around the block instead of just its immediate neighbours
- macro allows the use of a Decay Macro as a reusable condition without retyping it each time
Decay functions:
- randomise_blockstate_value can now accept a list of valid options per-value, such as to prevent slabs from becoming double slabs instead of just top or bottom slabs
Dependencies
Files
reclamation-fabric-0.8.jar(1.27 MiB) Primary Download
Details
Licensed MIT
Published 4 months ago
Updated 20 days ago