Supplemental Patches 0.5.0-beta

Changelog

The sun setting over the Forbidden Forest and Skyris Vale

Fixes

  • Fix issues with Enderscape nebula shaders not working with older versions of OpenGL due to use of C-style initialisers

Additions

  • Add default option for uniforms to enable specifying a default value for uniforms to take up if the conditions provided are not met.
  • Add layer.* option for block.properties.json to allow specifying which blocks need to change the layer under which they are rendered (e.g. glass blocks).
  • Add ability to inject code to modify ACL fog by placing files under atmospherics/fog/acl_fogs
  • Add support for the following mods
    • Atmospheric
    • Autumnity
    • Berry Good
    • Environmental
    • Illager Expansion
    • Oh the Biomes We've Gone (including some biome-specific effects!)
    • Snowy Spirit
    • YUNG's Cave Biomes (updated to 1.21.1)
    • Wetland Whimsy (updated to 1.3)
    • End's Delight
  • Add shaders for dragon charge from Amendments 2.0
  • Added spiral reimagined clouds for magical biomes in BWG and Biomes O Plenty
  • Add new setting DO_DOOM_AND_GLOOM_FOG to allow fog to be enabled even if Doom and Gloom is not installed

Changes

  • Slightly improve look of ACL fog when Doom and Gloom Fog is enabled

Files

supplemental_patches-0.5.0-beta.jar(2.47 MiB) Primary Download

Project members

jedlimlx

Member

Details

Licensed MIT
Published 5 months ago
Updated a day ago