Supplemental Patches 0.4.0-beta

Changelog

Veiled Woodlands, Enderscape

Fixes

  • Fixed issues with voxelization for translucent blocks
  • Fixed issues with mod name not displaying properly on NeoForge 1.21.1

Additions

  • Added support for the following mods
    • Biomes O Plenty
    • Enderscape (including custom skybox 👀)
  • Add ability to add custom textures from resource-packs into the shaderpack
  • Add ability to add custom skyboxes
  • Add new option dividers for dividers in settings, to control the amount of whitespace occupied by the divider
  • Add new option activation for boolean settings that are not used in any #ifdef or #ifndef statements within the shaderpack
  • Add new uniforms enderscapeNebulaColor, enderscapeNebulaAlpha for the color and opacity of the Enderscape Nebula within the biome the player is currently in
  • Add new constants for biomes in Biomes O Plenty and Enderscape
  • Added Russian translations thanks to @mpustovoi

Changes

  • Updated to Complementary Shaders 5.5.1 + Euphoria Patches 1.6.4
  • Built-in shaders have been moved to a built-in resourcepack that can be disabled (Fabric-only)
  • Improvements to shaders for
    • Lumisene (Supplementaries)
    • Poise Cluster (Endergetic Expansion)

Files

supplemental_patches-0.4.0-beta.jar(2.27 MiB) Primary Download

Project members

jedlimlx

Member

Details

Licensed MIT
Published 5 months ago
Updated 2 days ago