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- Fixed render layers having enchantment glint by default
- Performance improvements (DeveloperAnonymous)
- Rightclicking suit stands swaps armor now
- Added a field for items that prevents them from rendering in an entity's hand (PhantomPig)
- Added Item Model Property Dynamic Texture Variable (PhantomPig)
- Added dynamic color usage
- Added "enchantment_glint" setting to render layers
- Added "DamageType" setting to projectiles
- Added "commands_on_block_hit" & "commands_on_entity_hit" for energy beam ability
- Added "play_others" setting for play_sound
- Added molang query support to gecko render layers
- Add "sort_index" to accessory slots
- Prevent power screen scrolling outside window
- Added has_movement_input condition
- Added "filter" option to color transformer
- Fixed gecko render layers causing re-render on cursor if using shaders
- Fixed name change ability not working if players dont have permissions
- Removed "Was not able to read user's supporter data!" log because people keep misinterpreting it
- Make supporter data fetching async
- Added palladium property filter for entity glow ability
- Added disable_hotbar_scroll ability
- Allowed space bar abilities to be enabled even when not visible in ability bar
- Added "visibility" field for energy beam renderers
- New condition: openable item progress (Spyeedy)
- KJS condition can now add descriptions (Spyeedy)
- Added renderPowerScreen KJS event
- Fixed for name change ability
- Various minor fixes
- Added ability_wheel_hovered & ability_wheel_displayed texture variables
- Added fallback values to all property variables
- Added "disable_center_icon" to ability wheel ability
- #145 Fixed mermod incompatibility
- Fixed /ablity lock all response
- Fix for name change ability
- Compressed PNGs and decreased jar file size
- Fixed GeckoLib animations sometimes skipping with low FPS
- Fixed ability wheels showing up for other players in multiplayer
- Fixed ability wheel still allowing you to break blocks
- Added setting to disable mouse scrolling in ability wheels
- Added command to lock/unlock all abilities from a power
- Added ability wheels
- Increased energy beam render distance
- Made NBT and scoreboard text components possible in name_change ability
- Added entity_glow ability
- Added tool_hands ability (ThePhantomPig791)
- Added "flat_levels" option for xp_level_buyable condition to switch between old and new logic
- Added pt_br translation (kluas005)