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  • Fixed render layers having enchantment glint by default
  • Performance improvements (DeveloperAnonymous)
  • Rightclicking suit stands swaps armor now
  • Added a field for items that prevents them from rendering in an entity's hand (PhantomPig)
  • Added Item Model Property Dynamic Texture Variable (PhantomPig)
  • Added dynamic color usage
  • Added "enchantment_glint" setting to render layers
  • Added "DamageType" setting to projectiles
  • Added "commands_on_block_hit" & "commands_on_entity_hit" for energy beam ability
  • Added "play_others" setting for play_sound
  • Added molang query support to gecko render layers
  • Add "sort_index" to accessory slots
  • Prevent power screen scrolling outside window
  • Added has_movement_input condition
  • Added "filter" option to color transformer
  • Fixed gecko render layers causing re-render on cursor if using shaders
  • Fixed name change ability not working if players dont have permissions
  • Removed "Was not able to read user's supporter data!" log because people keep misinterpreting it
  • Make supporter data fetching async
  • Added palladium property filter for entity glow ability
  • Added disable_hotbar_scroll ability
  • Allowed space bar abilities to be enabled even when not visible in ability bar
  • Added "visibility" field for energy beam renderers
  • New condition: openable item progress (Spyeedy)
  • KJS condition can now add descriptions (Spyeedy)
  • Added renderPowerScreen KJS event
  • Fixed for name change ability
  • Various minor fixes
  • Added ability_wheel_hovered & ability_wheel_displayed texture variables
  • Added fallback values to all property variables
  • Added "disable_center_icon" to ability wheel ability
  • #145 Fixed mermod incompatibility
  • Fixed /ablity lock all response
  • Fix for name change ability
  • Compressed PNGs and decreased jar file size
  • Fixed GeckoLib animations sometimes skipping with low FPS
  • Fixed ability wheels showing up for other players in multiplayer
  • Fixed ability wheel still allowing you to break blocks
  • Added setting to disable mouse scrolling in ability wheels
  • Added command to lock/unlock all abilities from a power
  • Added ability wheels
  • Increased energy beam render distance
  • Made NBT and scoreboard text components possible in name_change ability
  • Added entity_glow ability
  • Added tool_hands ability (ThePhantomPig791)
  • Added "flat_levels" option for xp_level_buyable condition to switch between old and new logic
  • Added pt_br translation (kluas005)

Project members

ThreeTAG

ThreeTAG

Organization

Details

Licensed ARR
Published 2 years ago
Updated 4 days ago