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- Fixed pack villager trades reading "max_trades" from json instead of "xp"
 
- Fixed loot table modifications not working on Forge
 
- Fixed power screen button not appearing when switching to inventory tab in creative mode
 
- Add "registerForPower" method for animation register KJS event to improve performance
 
- Added default "energy_beam" damage type to energy beams
 
- Improved particle emitter performance
 
- Added "intensity" setting to vibrate ability
 
- Added player_skin_change ability
 
- Added "palladium:player" dynamic texture type
 
- Allow texture transformers on "entity" & "player" dynamic texture types
 
- Properly enable blending/transparency for gui overlays
 
- Added render power screen event
 
- Added property_buyable condition
 
- Added "tint" option to skin_overlay render layers
 
- Added float array palladium properties
 
- Fixed string- & float array properties not being accepted in KJS stuff
 
- Fixed color transformer not working with integers
 
- Changed thruster texture to greyscale one to allow proper recoloring
 
- Fixed render layers having enchantment glint by default
 
- Performance improvements (DeveloperAnonymous)
 
- Rightclicking suit stands swaps armor now
 
- Added a field for items that prevents them from rendering in an entity's hand (PhantomPig)
 
- Added Item Model Property Dynamic Texture Variable (PhantomPig)
 
- Added dynamic color usage
 
- Added "enchantment_glint" setting to render layers
 
- Added "DamageType" setting to projectiles
 
- Added "commands_on_block_hit" & "commands_on_entity_hit" for energy beam ability
 
- Added "play_others" setting for play_sound
 
- Added molang query support to gecko render layers
 
- Add "sort_index" to accessory slots
 
- Prevent power screen scrolling outside window
 
- Added has_movement_input condition
 
- Added "filter" option to color transformer
 
- Fixed gecko render layers causing re-render on cursor if using shaders
 
- Fixed name change ability not working if players dont have permissions
 
- Removed "Was not able to read user's supporter data!" log because people keep misinterpreting it
 
- Make supporter data fetching async