Undead Nights - Zombie Horde Nights

Undead Nights - Zombie Horde Nights

Mod

This Mod adds Horde Nights to the game, with hordes of Zombies hunting the player in a Zombie Apocalypse.

Client and server AdventureCursedGame Mechanics Mobs

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This mod adds Horde Nights to Minecraft.

Please report any problems you find under: issues

Configuration

How to configure the UndeadNights Mod

IMPORTANT:
With version 1.2.0 the horde config variant 2 has changed. It is now possible to add several differnt hordes info one horde config file. Please check the Hordes Config Wiki for Information on how to use the new horde config.

Note: if you are using horde config variant 2 you need to update you horde config when switching to mod version 1.2.0!

News Version 1.3.0

  • the way horde mobs climb on each other was improved
  • vanilla zombies in hordes can be configured to float, break blocks and not burn in the sun
  • horde zombies can now break all blocks (incl. obsidian), set block breaking tier to 4
  • config option to increase horde mob movement speed on water added
  • config option to enable spawn proving with lights (e.g. with torches) added (note: sky light is ignored)
  • config option for a grace period before first horde night added
  • config option for max hordes per horde night (set to 0 for no limit) added
  • config option for the possibility of a random horde on non horde nights added
  • config option to disable "a horde has spawned" message and the horde sound
  • new "horde lure" effect added (with the chance that the player gets this effect, when killing horde mobs)
  • the horde lure effect can be configured to spawn a horde, when they player gets it
  • all three types of horde zombies added by this mod will now spawn naturally at night (can be disabled)

Version 1.2.0 changes

  • horde config variant 2 can now have several hordes

  • horde zombies can break blocks (disabled per default)   3 block breaking tiers:   1 - glass and dirt   2 - stone   3 - iron bars and doors

  • demolition zombies will now throw the tnt

  • updated commands to enable/disable block breaking, set default horde...

  • Forge - The config file is stored per world:
    minecraft/saves/[NAME_OF_YOUR_WORLD]/serverconfig/undeadnights-server.toml

  • NeoForge - The config file is stored per Minecraft installation / instance:
    minecraft/config/undeadnights-server.toml

  • Fabric - The config file is stored per Minecraft installation / instance:
    minecraft/config/undeadnights.json5
    exclusive on Fabric in singleplayer: you can install the mod "mod menu" and access the config screen

Undead

  • Horde Zombies

    • are faster, deal more damage and have more health
    • have a large tracking range, to hunt down the player
    • will not burn in the sun and will not despawn
    • will climb on top of each other to reach the Player
    • will "swim" (float) on the water and not sink
    • will not turn to drowned
  • The Frequency of Horde Nights can be configured

  • The Horde size can be configured (incl. a total spawn cap)

Spezial Horde zombies:

  • Demolition Zombies - carry TNT, that they will try to ignite when close to the player Demolition Zombie

  • Elite Zombies - much stronger than the normal Horde Zombies Replace this with a description

Swimming / floating Horde Zombies: Replace this with a description


Config Screen (only on Fabric with the mod "Mod Menu" installed): Config Screen


Project members

PeteMC

Member

Details

Licensed ARR
Published 8 months ago
Updated 13 days ago