Undead Nights - Zombie Horde Nights

Undead Nights - Zombie Horde Nights

Mod

This Mod adds Horde Nights to the game, with hordes of Zombies hunting the player in a Zombie Apocalypse.

Client and server AdventureCursedGame Mechanics Mobs

45.5k downloads
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1.3.0 (Forge 1.20.1)

Changelog

  • the way horde mobs climb on each other was improved
  • vanilla zombies in hordes can be configured to float, break blocks and not burn in the sun
  • horde zombies can now break all blocks (incl. obsidian), set block breaking tier to 4
  • config option to increase horde mob movement speed on water added
  • config option to enable spawn proving with lights (e.g. with torches) added (note: sky light is ignored)
  • config option for a grace period before first horde night added
  • config option for max hordes per horde night (set to 0 for no limit) added
  • config option for the possibility of a random horde on non horde nights added
  • config option to disable "a horde has spawned" message and the horde sound
  • new "horde lure" effect added (with the chance that the player gets this effect, when killing horde mobs)
  • the horde lure effect can be configured to spawn a horde, when they player gets it
  • all three types of horde zombies added by this mod will now spawn naturally at night (can be disabled)

Files

UndeadNights-1.3.0-Forge-mc1.20.1.jar(701.23 KiB) Primary Download

Project members

PeteMC

Member

Details

Licensed ARR
Published 8 months ago
Updated 19 days ago