- Made disablemobs command easier to use.
- Fixed zombiespawnmultiplier command.
- A lot of optimizations.
- Fixed the day counter not working on multiplayer servers.
- /disablemobs
- Fixed mobs other than those listed not spawning.
- Added support for mobs with spaces in their names.
- Improved error handling and made messages simpler to understand.
- Fixed Invisible Helmet being picked up in survival.
- Removed the forced loot change on zombies. Instead, you can use the customZombieDrops game rule to do the same.