Supernova Empires 5

Supernova Empires 5

Modpack

Explore the world alone or with friends, organize you items, produce energy for your machines

Client AdventureCombatMagicMultiplayerQuestsTechnology

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  • Updated Mods
  • Updated Neoforge
  • Added Ars noveau
  • Added the dark mode resource pack
  • Added chat heads
  • Added more jetpacks
  • Added Transmutation Stone variations
  • Added more chargers
  • More mobs have a chance of dropping money
  • Fixed some schematics
  • Added a new end portal
  • Added a mining dimension
  • Fix a bug where Refined Storage systems were not working properly
  • Removed a problematic mod
  • Re-added the default recipes for refined storage and ae2
  • Re-added the default recipes for mekanism's cells
  • Added a mod to require less players to sleep when on multiplayer
  • Removed the custom recipes for the items the player is suposed to autocraft
  • Digital Miner's maximum radius increased
  • Added a mod to unify ores and configured it to support the modpack especific ores
  • Updated Neoforge
  • Removed seeds recipes from the mystical agriculture infusion altar
  • Added seeds recipes in the crafting table
  • Modernization of the default game UI
  • Added schematic tools
  • Added a few schematics to be used as templates
  • Added more conversions for the Transmutation Stone
  • Fixed a bug where the Transmutation Stone wasn't loosing durability in the crafting table
  • Added textures for nickel
  • Added more singularities
  • Fixed old recipes
  • Removed every recipe from the Combination Machine
  • Recipes that were on the Combination Machine were moved to the Flux Crafting, the Ender Craftings and the Combination Crafting
  • Added a Creative Upgrade
  • Added a shader by default
  • Added recipes for Fbmodium and it's variants
  • Creative items are now available using creative upgrade with the best tier of the items
  • Updated Mods
  • Added a memory optimization mod
  • Reduced the maximum size from 20 to 12
  • Empty corpses despawn faster
  • Reduced the distance things are rendered by default
  • Increased the energy consumptions of some disks
  • Other minor optimization tweaks
  • Removed some warnings
  • Increased Refined Storage energy usage
  • Changed the Builder insersion block to grass
  • Increased Builder energy capacity
  • Reduced Builder energy usage
  • Increased Material Grader chance for better grades
  • Fixed the Trash slot not deleting items
  • Removed the Backpack from loot tables
  • Fixed a bug where 2 garden cloche recipes were not working
  • Added Mystical agriculture seeds for Fbmodium and it's variants
  • Added Fbmodium Tiered essences and farmlands
  • Added garden cloche support for the new Fbmodium Seeds
  • Changed the induction cell's recipes to use the respective control circuits instead of universal upgrades
  • Moved Tom's Storage recipes to the Ender Crafting
  • Fixed a chest tag bug on Tom's Storage recipes
  • Updated mods
  • Added Refined Storage integration on JEI
  • Added Mystical Agriculture seed recipes to immersive engineering's garden cloche
  • Added some addons
  • Added more recipes
  • Fixed some bugs
  • Added RFTools Builder
  • Added RFTools Power
  • Fixed EnderIO Recipes
  • Added Test Recipes
  • Updated Neoforge
  • Updated Mods
  • Removed a few mods
  • Removed custom silent gear traits
  • Added mods
  • Updated mods
  • Added mods
  • Added the needed recipes to make it playable
  • Updated Neoforge version
  • Updated Mods
  • Added Quality of life features
  • Disabled Fancymenu
  • Fixed some kubejs errors
  • Temporary disabled some scripts to avoid erros
  • Added more mods
  • Fixed Window title bug
  • Updated Neoforge to 1.21.1
  • Removed the old mods (this may cause some problems, but those problems will be fixed later)
  • Added some of the mods for the new version
  • Fixed old tag compatibility list
  • Added stairs and slabs for many blocks
  • Added Land Claiming and Teams supports
  • Added Botany Pots with support for trees
  • Dismount Entities with right click on boats or minecart
  • Added some enchantments
  • Added permission management
  • Rats are back
  • Added automatic Stack Refill
  • Added better torches
  • Fixed Dependency problems
  • Added Textures for all Fbmodium Hoes
  • Fixed Textures for all Fbmodium Swords
  • Updated Neoforge
  • Updated Mods
  • Added Thermal Series
  • Added Additional Additions
  • Added Advanced Netherite
  • Added Requester for Applied Energistics 2
  • Added Ice and Fire
  • Added Botany Pots
  • Added a new camfire mechanic
  • Updated Neoforge
  • Updated Mods
  • Disabled a few mods that were causing problems
  • Updated Mods
  • Items now stay in the crafting table and are rendered on the top of it
  • Added new planets
  • Items now star on the enchantment table
  • Added Energy Meter
  • Sounds can now be tweaked better
  • Added nature compass
  • Fixed nether portals on multiplayer
  • Shaders suport
  • Shader included
  • Added Vampirism
  • Added Wireless Redstone
  • Ported disks recipes to flux crafting
  • Updated default configs
  • Added quartz enriched iron to ultimate ingot recipe
  • Ported AE2 Storage Cells to flux crafting
  • Added recipe for totem of undying
  • Added drops money for minecraft and mekanism agressive mobs
  • Added money conversion recipes
  • Added recipes for Fbmodium ores
  • Changed the way some recipes are handled
  • Added Fbmodium tools and armors
  • Added new mods
  • Added new recipes
  • Fixed a bug when loading existing worlds would take forever
  • Removed AE2 wireless terminals mods since AE2 already adds this
  • Added search on keybinds menu
  • Ported mekanism upgrades from crafting table to flux crafting
  • Updated default configs
  • Ported mekanism tier installers from cragting table to flux crafting
  • Added recipes for universal upgrade
  • Added recipe for the ultimate ingot
  • Added tags for fbmodium ingots
  • Added new dusts recipes

Project members

Timot

Owner

Details

Licensed MIT
Published 2 years ago
Updated 3 months ago