- Updated Mods
- Updated Neoforge
- Added Ars noveau
- Added the dark mode resource pack
- Added chat heads
- Added more jetpacks
- Added Transmutation Stone variations
- Added more chargers
- More mobs have a chance of dropping money
- Fixed some schematics
- Added a new end portal
- Added a mining dimension
- Fix a bug where Refined Storage systems were not working properly
- Removed a problematic mod
- Re-added the default recipes for refined storage and ae2
- Re-added the default recipes for mekanism's cells
- Added a mod to require less players to sleep when on multiplayer
- Removed the custom recipes for the items the player is suposed to autocraft
- Digital Miner's maximum radius increased
- Added a mod to unify ores and configured it to support the modpack especific ores
- Updated Neoforge
- Removed seeds recipes from the mystical agriculture infusion altar
- Added seeds recipes in the crafting table
- Modernization of the default game UI
- Added schematic tools
- Added a few schematics to be used as templates
- Added more conversions for the Transmutation Stone
- Fixed a bug where the Transmutation Stone wasn't loosing durability in the crafting table
- Added textures for nickel
- Added more singularities
- Fixed old recipes
- Removed every recipe from the Combination Machine
- Recipes that were on the Combination Machine were moved to the Flux Crafting, the Ender Craftings and the Combination Crafting
- Added a Creative Upgrade
- Added a shader by default
- Added recipes for Fbmodium and it's variants
- Creative items are now available using creative upgrade with the best tier of the items
- Updated Mods
- Added a memory optimization mod
- Reduced the maximum size from 20 to 12
- Empty corpses despawn faster
- Reduced the distance things are rendered by default
- Increased the energy consumptions of some disks
- Other minor optimization tweaks
- Removed some warnings
- Increased Refined Storage energy usage
- Changed the Builder insersion block to grass
- Increased Builder energy capacity
- Reduced Builder energy usage
- Increased Material Grader chance for better grades
- Fixed the Trash slot not deleting items
- Removed the Backpack from loot tables
- Fixed a bug where 2 garden cloche recipes were not working
- Added Mystical agriculture seeds for Fbmodium and it's variants
- Added Fbmodium Tiered essences and farmlands
- Added garden cloche support for the new Fbmodium Seeds
- Changed the induction cell's recipes to use the respective control circuits instead of universal upgrades
- Moved Tom's Storage recipes to the Ender Crafting
- Fixed a chest tag bug on Tom's Storage recipes
- Updated mods
- Added Refined Storage integration on JEI
- Added Mystical Agriculture seed recipes to immersive engineering's garden cloche
- Added some addons
- Added more recipes
- Fixed some bugs
- Added RFTools Builder
- Added RFTools Power
- Fixed EnderIO Recipes
- Added Test Recipes
- Updated Neoforge
- Updated Mods
- Removed a few mods
- Removed custom silent gear traits
- Added mods
- Updated mods
- Added mods
- Added the needed recipes to make it playable
- Updated Neoforge version
- Updated Mods
- Added Quality of life features
- Disabled Fancymenu
- Fixed some kubejs errors
- Temporary disabled some scripts to avoid erros
- Added more mods
- Fixed Window title bug
- Updated Neoforge to 1.21.1
- Removed the old mods (this may cause some problems, but those problems will be fixed later)
- Added some of the mods for the new version
- Fixed old tag compatibility list
- Added stairs and slabs for many blocks
- Added Land Claiming and Teams supports
- Added Botany Pots with support for trees
- Dismount Entities with right click on boats or minecart
- Added some enchantments
- Added permission management
- Rats are back
- Added automatic Stack Refill
- Added better torches
- Fixed Dependency problems
- Added Textures for all Fbmodium Hoes
- Fixed Textures for all Fbmodium Swords
- Updated Neoforge
- Updated Mods
- Added Thermal Series
- Added Additional Additions
- Added Advanced Netherite
- Added Requester for Applied Energistics 2
- Added Ice and Fire
- Added Botany Pots
- Added a new camfire mechanic
- Updated Neoforge
- Updated Mods
- Disabled a few mods that were causing problems
- Updated Mods
- Items now stay in the crafting table and are rendered on the top of it
- Added new planets
- Items now star on the enchantment table
- Added Energy Meter
- Sounds can now be tweaked better
- Added nature compass
- Fixed nether portals on multiplayer
- Shaders suport
- Shader included
- Added Vampirism
- Added Wireless Redstone
- Ported disks recipes to flux crafting
- Updated default configs
- Added quartz enriched iron to ultimate ingot recipe
- Ported AE2 Storage Cells to flux crafting
- Added recipe for totem of undying
- Added drops money for minecraft and mekanism agressive mobs
- Added money conversion recipes
- Added recipes for Fbmodium ores
- Changed the way some recipes are handled
- Added Fbmodium tools and armors
- Added new mods
- Added new recipes
- Fixed a bug when loading existing worlds would take forever
- Removed AE2 wireless terminals mods since AE2 already adds this
- Added search on keybinds menu
- Ported mekanism upgrades from crafting table to flux crafting
- Updated default configs
- Ported mekanism tier installers from cragting table to flux crafting
- Added recipes for universal upgrade
- Added recipe for the ultimate ingot
- Added tags for fbmodium ingots
- Added new dusts recipes