Additions:
- Added 1.21.9-10 support
- Added copper torch and copper lantern to light levels 14 and 15 respectively.
Changes:
- Slight performance optimization & peak reduction
Additions:
- Added 1.17.x, 1.18.x, 1.19.x, and 1.20.x support!!!
- Zombies, husks, foxes, allays, and zombie villagers that hold items that should glow, will actually glow!
- Added Allays as a new glowing feature that emit a Light Level of 6
- Added Enchanted Items & Armor as a new glowing feature that emit a Light Level of 4 and max distance from player 24
- Added Crying_obsidian to the list of items to emit a Light Level of 10
- Added Sculk_catalyst to the list of items to emit a Light Level of 7
- Added a new Light Level of 5, with items such as the amethyst cluster, trial spawners, vaults, and magma block
Changes:
- Overhaul of the Toggle Options Menu section, which now has two columns, two new toggle options, and an Active Lights counter which can be updated by pressing the [] button
- Improved the explanation of the Incompatible Screen which will now show up when a pre-1.17 mc version is detected
- Completely overhauled the Dynamic Light Generation Engine... again... but this time it is more efficient! and this time it works on pre 1.20.2 versions!
- Massively improved the datapack description
- Changed the pack.png background color to the intended shade of gray used by modrinth.
Bugs Fixed:
- Fixed v1.3's "SMART" engine's HORRIBLE performance
- marker, item_frame, block_display, item_display, text_display entities creating dynamic lights when lit on fire or struck by lightning
- After toggling ON/OFF any option in the menu, the feedback would have used the previous menu color rather than the new color
Additions:
- Added 1.21.6 & 1.21.7 support,
- Added 1.21.6+ menu support
- Added /function #keep_inventory_orbs:menu function tag to open menu
Changes:
- Changed the Load message which now includes datapack version
- Changed menus feedback to include an arrow
Bugs Fixed:
- The Common TNT Duper used to break with dynamic lights for TNT [ON].
- Malformed JSON to check the minecraft version
- Marker entities on fire would generate dynamic lights
Bugs Fixed:
- Dynamic Lights would activate sculk sensors when erased.
- Fixed message shown when Presets are switched.
Additions:
- Added datapack version into the load menu
Hotfix update
Bugs Fixed:
- Dynamic light markers at unloaded chunk borders would reach extreme quantities and would not get deleted
- The datapack would stop working completely if it processed more than 65535 enitites at once
- The datapack would not reschedule its tick if the datapack was overloaded
Changes:
- There is a new limit to the quantity of Dynamic Lights, limited to 65535 to prevent the datapack from crashing.
- A chat message will warn if the limit is reached.
Bugs Fixed:
- Partially fixed TNT dupers being broken
- Some dynamic light markers would not get deleted
Additions:
- Added 1.21.5 compatibility
- .- -.. -.. . -.. / . .- ... - . .-. / . --. --. / -... .- -.-. -.-
Changes:
-
Logo Redesign
-
Tweaked the maximum number of dynamic lights generated by lit TNT from 16(old value) to now 48 only if the tnt is less than 48 blocks away from a player.
-
Tweaked glowing effect dynamic light generation so that now ALL ENTITIES (not only players) with glowing effects will generate dynamic lights if they are less than 48 blocks away from a player.
-
Improved Config Menu:
-
Fixed [on/off] alignment
-
Tweaked colors and borders
-
Added presets:
- 'FASTEST' Only torches have dynamic lights, using the old dynamic lights generation engine
- 'OPTIMIZED' All features enabled, using the old dynamic lights generation engine
- 'SMART' (Default & Recommended) All features enabled, fixes lighting bugs, uses the new dynamic lights generation engine
-
Additions:
- 'SMART' generation engine for dynamic lights:
- Fixes dynamic lights disappearing if replaced by a block.
- Fixed vertical water flow colliding with dynamic lights.
- Fixed inaccurate light levels.
- All the above at the cost of a tiny bit of performance.
Bugs Fixed:
- Dynamic lights would not place over void_air or cave_air
Changes:
- Added 1.21.4 compatibility
Changes:
- Optimized datapack further
Additions:
- most missing light-emitting items
Bug Fixes:
- Uninstalling the datapack would not remove the scoreboard


