Packed Packs

Packed Packs

Mod

Pack resource and data packs into profiles with multiple selection, drag and drop, and extended mouse and keyboard controls.

Client ManagementUtility

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WARNING:

This is a beta version! Things may break or change. Please report any issues and share your feedback, thanks.

Context Menus

Right-click anywhere on the screen to open the context menu. Right-click on certain elements to change the context. Options include:

  • Rename a pack file.
  • Delete a pack file.
  • Open a pack file.
  • Refresh packs.
  • Open Pack Folder/s (more below)

Additional Folders (#18).

IMPORTANT: As this is a beta version, do not yet use on datapacks you don't want to lose. Pack IDs under these folders have been modified in an attempt to avoid ID conflicts from other folders. This is not final and may unexpectedly disable datapacks when updating.

Packs can be discovered from other directories by adding its path (absolute or relative to the game directory) to config/packed_packs.json string array:

  • datapacks.additionalFolders for datapacks.
  • resourcepacks.additionalFolders for resource packs.
  • You may add the keys yourself if they are missing, or open and close the Packed Packs screen to update the config.
  • Requires restart to apply!

  • Switched to polling for real-time file watching due to Windows directory locking (JDK-6972833). May impact performance.
  • Fixed packs' metadata not updating in real-time.
  • Fixed packs inside Folder Packs not being watched for updates.
  • Fixed packs not refreshing when entering the screen.
  • Fixed packs unnecessarily refreshing when applying changes.
  • Fixed pack entries showing hover state even when overlapped by another component.
  • Fixed dead zone between pack entries.
  • Fixed Folder Packs being rejected when dragged in from outside the game window.

📂 Folder Packs (#14)

  • Any folder in the root pack directory containing packs, without a pack.mcmeta, will be treated as a folder pack.
  • Folder packs behave like regular packs and can be moved between rows and columns to toggle multiple packs at once.
  • They can be opened to view and reorder their contents. The order is saved to packed_packs.folderpack.json in the folder root.
  • Add a pack.png at the folder root to set a custom icon.

  • Added Ukrainian translation (#17 by StarmanMine142)
  • Added keyboard shortcut to open folder packs with Enter. Pressing Space still transfers the folder pack.
    • Folder packs can be closed with Escape or by navigating to the other pack list.
  • Child packs enabled individually from the Vanilla Screen now cause their folder pack to appear in both columns in the Packed Packs Screen.
  • Renamed packed_packs.manifest.jsonpacked_packs.folderpack.json.
  • Updated the default icon for folder packs.
  • Fixed pack list focus jumping around after closing a folder pack.
  • Fixed minor resource leak when loading folder packs.
  • Added folder support (#14). Pack your packed packs even further!
    • Just create a folder and place your packs there, Packed Packs will detect it automatically.
    • Folders behave like regular packs. They take up a row in the pack lists and you can move them around.
    • Folders also have a special button to let you view and reorder the packs inside.
    • Add a pack.png at the folder root to set a custom icon.
    • Only discovers folders one level deep for now.
  • There will probably be some bugs, feedback is appreciated.
  • Added option to remove red background on incompatible packs (#15)
  • Fixed being unable to disable fixed position packs (#16)
  • Fixed pack icons not updating in real time due to caching

For 1.21.6 and above:

  • Fixed incorrect rendering order for the Respackopts button from the Respackopts mod.
  • Bump versions

Project members

fishstiz

Member

Details

Licensed MIT
Published 4 months ago
Updated 2 days ago