Added "sgjourney:unique_placement" structure placement type
Added "sgjourney:stargate_placement" structure placement type (dependant on its respective config)
Added "sgjourney:buried_stargate_placement" structure placement type (dependant on its respective config)
Added Japanese translations by elinka47
Changes:
Point of Origin is now technically considered a part of the address instead of being a glorified enter button
Stargate Structures now use custom placement types, which should hopefully prevent other mods from interfering with Stargate generation to some degreel, as well as cut the time the game spends searching for it when you're using the locate command
Migrated NeoForge tags to the "c:" namespace
Fixes:
Fixed Cartouches not retaining addresses (at least I think so)
Fixed Stargate not killing the player properly when going through the wrong end
Fixed DHD screen and PDA not handling infinite Stargate open time properly
Fixed Stargate not rotating endlessly when -1 was used as an argument for the CC:Tweaked rotation function
Added "sgjourney:unique_placement" structure placement type
Added "sgjourney:stargate_placement" structure placement type (dependant on its respective config)
Added "sgjourney:buried_stargate_placement" structure placement type (dependant on its respective config)
Added Japanese translations by elinka47
Changes:
Point of Origin is now technically considered a part of the address instead of being a glorified enter button
Stargate Structures now use custom placement types, which should hopefully prevent other mods from interfering with Stargate generation to some degreel, as well as cut the time the game spends searching for it when you're using the locate command
Fixes:
Fixed Cartouches not retaining addresses (at least I think so)
Fixed DHD screen and PDA not handling infinite Stargate open time properly
Fixed Stargate not rotating endlessly when -1 was used as an argument for the CC:Tweaked rotation function
Added usage description tooltips to some Items and Blocks
Changes:
Updated Stellar View compatibility to 0.5.0
Changed how DHD Crystal Menu is opened (if you right-click on the top, the Dialing Menu will open; if you right-click on any of the other sides or hold shift while right-clicking on any side, the Crystal Menu will open)
Fixes:
Fixed Stargate iris not killing entities
Hopefully fixed random crash related to unknown registry element?