Ver. 1.80 - 6/25/2025 - "Tridents & Terrain Update"
======================
Additions:
-
Added support for vanilla CIT (only armor and elytras still require OptiFine) {Java 1.21.5/1.21.6 only}
-
Added random bushy variant for acacia leaves
-
Added random bushy variant for azalea leaves
-
Added random bushy variant for birch leaves
-
Added random bushy variant for cherry leaves
-
Added random bushy variant for dark oak leaves
-
Added random bushy variant for flowering azalea leaves
-
Added random bushy variant for jungle leaves
-
Added random bushy variant for mangrove leaves
-
Added random bushy variant for oak leaves
-
Added random bushy variant for pale oak leaves
-
Added random bushy variant for spruce leaves
-
Added random thorned variant for spruce leaves
-
Added C418 - "Battlemode 1" as background music during the ender dragon fight
-
Added C418 - "Battlemode 2" as background music during the ender dragon fight
-
Added C418 - "Battlemode 3" as background music during the ender dragon fight
-
Added C418 - "Battlemode 4" as background music during the ender dragon fight
-
Added random variants for magma blocks
-
Added random variants for basalt deltas magma blocks {Optifine Required}
-
Added random variants for ocean magma blocks {Optifine Required}
-
Added random variants for soul sand valley magma blocks {Optifine Required}
-
Added height-based variants for bamboo stalks {Optifine Required}
-
Added long grass blocks over grass blocks in jungle biomes {Optifine Required}
-
Added long snowy grass blocks over grass blocks in jungle biomes {Optifine Required}
-
Added long podzol over podzol in jungle biomes {Optifine Required}
-
Added long dirt paths over dirt paths in jungle biomes {Optifine Required}
-
Added swamp grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
-
Added swamp snowy grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
-
Added swamp podzol over podzol in swamp/mangrove swamp biomes {Optifine Required}
-
Added swamp dirt paths over dirt paths in swamp/mangrove swamp biomes {Optifine Required}
-
Added swamp leaves over oak leaves in swamp/mangrove swamp biomes {Optifine Required}
-
Added swamp vines over vines in swamp/mangrove swamp biomes {Optifine Required}
-
Added swamp short grass over short grass in swamp/mangrove swamp biomes {Optifine Required}
-
Added swamp tall grass over tall grass in swamp/mangrove swamp biomes {Optifine Required}
-
Added swamp flowers over dead bushes in swamp/mangrove swamp biomes {Optifine Required}
-
Added full grass blocks over grass blocks in snowy biomes {Optifine Required}
-
Added full podzol over podzol in snowy biomes {Optifine Required}
-
Added full dirt paths over dirt paths in snowy biomes {Optifine Required}
-
Added snowy short grass over short grass in snowy biomes {Optifine Required}
-
Added full mycelium over mycelium in snowy biomes {Optifine Required}
-
Added lotus flower lily pads as random variants for lily pads
-
Added random variants for snowy grass blocks
-
Added random variants for snow layers
-
Added random variants for snow blocks
-
Added additional random variant for sunflowers
-
Added random texture/model variants for red mushrooms
-
Added random texture/model variants for brown mushrooms
-
Added random texture/model variants for crimson fungi
-
Added random texture/model variants for warped fungi
-
Added random texture variants for red mushroom blocks
-
Added 1.21.4 panorama when playing in 1.21.4 {Java 1.20-1.21.6 pack only}
-
Added mojang office elytra (elytra) {Optifine Required}
-
Added home elytra (elytra) {Optifine Required}
-
Added menace elytra (elytra) {Optifine Required}
-
Added yearn elytra (elytra) {Optifine Required}
-
Added common elytra (elytra) {Optifine Required}
-
Added oxeye elytra (elytra) {Optifine Required}
-
Added alternate home elytra (elytra) {Optifine Required}
-
Added alternate menace elytra (elytra) {Optifine Required}
-
Added alternate yearn elytra (elytra) {Optifine Required}
-
Added gold trident (sword/trident) {Optifine Required}
-
Added plant wrapped trident (sword/trident) {Optifine Required}
-
Added skull trident (sword/trident) {Optifine Required}
-
Added sea prism trident (sword/trident) {Optifine Required}
-
Added bone trident (sword/trident) {Optifine Required}
-
Added rubedo canines (sword/trident) {Optifine Required}
-
Added emperor's reign (sword/trident) {Optifine Required}
-
Added emerald trident (sword/trident) {Optifine Required}
-
Added steel trident (sword/trident) {Optifine Required}
-
Added tears of the deep (sword/trident) {Optifine Required}
-
Added nether geode (sword/trident) {Optifine Required}
-
Added hydra (sword/trident) {Optifine Required}
-
Added crystal trident (sword/trident) {Optifine Required}
-
Added transpicuous trident (sword/trident) {Optifine Required}
-
Added trident of the lyre (sword/trident) {Optifine Required}
-
Added lazuli liberator (sword/trident) {Optifine Required}
-
Added combat trident (sword/trident) {Optifine Required}
-
Added diamond trident (sword/trident) {Optifine Required}
-
Added master trident (sword/trident) {Optifine Required}
-
Added void vaulter (sword/trident) {Optifine Required}
-
Added barbed trident (sword/trident) {Optifine Required}
-
Added lost shadow (sword/trident) {Optifine Required}
-
Added consecrator (sword/trident) {Optifine Required}
-
Added trident of charms (sword/trident) {Optifine Required}
-
Added quindent (sword/trident) {Optifine Required}
-
Added smouldering snowveil (sword/trident) {Optifine Required}
-
Added dragon claw (sword/trident) {Optifine Required}
-
Added the queen's relic (sword/trident) {Optifine Required}
-
Added dangpa (sword/trident) {Optifine Required}
-
Added ruby reverence (sword/trident) {Optifine Required}
-
Added paramount (sword/trident) {Optifine Required}
-
Added diatonic druse (sword/trident) {Optifine Required}
-
Added bident (sword/trident) {Optifine Required}
-
Added forked lightning (sword/trident) {Optifine Required}
-
Added verdigris bident (sword/trident) {Optifine Required}
-
Added corrupted bident (sword/trident) {Optifine Required}
-
Added royal trident (sword/trident) {Optifine Required}
-
Added kingdom trident (sword/trident) {Optifine Required}
-
Added trident of chaos (sword/trident) {Optifine Required}
-
Added healing grace (sword/trident) {Optifine Required}
-
Added pike (sword/trident) {Optifine Required}
-
Added spear of the ring (sword/trident) {Optifine Required}
-
Added constancy pike (sword/trident) {Optifine Required}
-
Added burning boughs (sword/trident) {Optifine Required}
-
Added voulge (axe/trident) {Optifine Required}
-
Added nefarious edge (axe/trident) {Optifine Required}
-
Added warrior voulge (axe/trident) {Optifine Required}
-
Added lunation (axe/trident) {Optifine Required}
-
Added partisan (sword/trident) {Optifine Required}
-
Added flame spear (sword/trident) {Optifine Required}
-
Added noctivagant (sword/trident) {Optifine Required}
-
Added copper conductor (sword/trident) {Optifine Required}
-
Added harpoon (sword/trident) {Optifine Required}
-
Added magenta mire (sword/trident) {Optifine Required}
-
Added interlinked harpoon (sword/trident) {Optifine Required}
-
Added red sidewinder (sword/trident) {Optifine Required}
-
Added pudao (sword/trident) {Optifine Required}
-
Added mind bender (sword/trident) {Optifine Required}
-
Added glaive of jade (sword/trident) {Optifine Required}
-
Added unbreakable edge (sword/trident) {Optifine Required}
-
Added ranseur (sword/trident) {Optifine Required}
-
Added riven fire (sword/trident) {Optifine Required}
-
Added desert defender (sword/trident) {Optifine Required}
-
Added all spear (sword/trident) {Optifine Required}
-
Added soul trident (sword/trident) {Optifine Required}
-
Added netherite trident (sword/trident) {Optifine Required}
-
Added world trident (sword/trident) {Optifine Required}
-
Added cerise regalia (sword/trident) {Optifine Required}
-
Added curved spear (sword/trident) {Optifine Required}
-
Added calming reservoir (sword/trident) {Optifine Required}
-
Added spear of the stars (sword/trident) {Optifine Required}
-
Added gamma point (sword/trident) {Optifine Required}
-
Added pitchfork (sword/trident) {Optifine Required}
-
Added agroforestry (sword/trident) {Optifine Required}
-
Added veiled fork (sword/trident) {Optifine Required}
-
Added mystic blossom (sword/trident) {Optifine Required}
-
Added spetum (sword/trident) {Optifine Required}
-
Added accreting frost (sword/trident) {Optifine Required}
-
Added redstone spetum (sword/trident) {Optifine Required}
-
Added angel spear (sword/trident) {Optifine Required}
-
Added dungeons trident (sword/trident) {Optifine Required}
-
Added rouge riptide (sword/trident) {Optifine Required}
-
Added victory of gold (sword/trident) {Optifine Required}
-
Added cascade (sword/trident) {Optifine Required}
-
Added casting trident (sword/trident) {Optifine Required}
-
Added event horizon (sword/trident) {Optifine Required}
-
Added trident of the blaze (sword/trident) {Optifine Required}
-
Added wretched trident (sword/trident) {Optifine Required}
-
Added auroral apex (sword/trident) {Optifine Required}
-
Added dwindling dead (sword/trident) {Optifine Required}
-
Added quiet glade (sword/trident) {Optifine Required}
-
Added broad trident (sword/trident) {Optifine Required}
-
Added dark trident (sword/trident) {Optifine Required}
-
Added tornado trident (sword/trident) {Optifine Required}
-
Added sun spire (sword/trident) {Optifine Required}
Changes & Fixes:
-
Changed all biome colormaps
-
Changed Amos Roddy - "Below and Above" to be able to play in The End
-
Changed Amos Roddy - "O's Piano" to be able to play in The End
-
Changed Amos Roddy - "Fireflies" to be able to play in The End
-
Changed Lena Raine - "Eld Unknown" to be able to play in The End
-
Changed Lena Raine - "Ancestry" to be able to play in The End
-
Changed Lena Raine - "So Below" to be able to play in The End
-
Changed C418 - "Ki" to be able to play in The End
-
Changed C418 - "Excuse" to be able to play in The End
-
Changed C418 - "The End" music file
-
Fixed missing biome color blending for spruce and birch leaves
-
Changed flame particle texture
-
Changed lava particle texture
-
Changed lava smoke particle texture
-
Changed lava splash particle texture
-
Changed soul fire flame particle texture
-
Changed splash (0-3) particle textures
-
Changed underwater (0-3) particle textures
-
Changed lantern texture
-
Changed soul lantern texture
-
Changed snow (weather) texture
-
Changed dark oak log (top & side) textures
-
Changed stripped dark oak log (top & side) textures
-
Changed all hanging sign (normal, item, & gui) textures
-
Changed trident (in_hand & throwing) models
-
Changed leather helmet (item) base color {Java 1.20-1.21.6 pack only}
-
Changed leather chestplate (item) base color {Java 1.20-1.21.6 pack only}
-
Changed leather leggings (item) base color {Java 1.20-1.21.6 pack only}
-
Changed leather boots (item) base color {Java 1.20-1.21.6 pack only}
-
Changed leather horse armor (item) base color {Java 1.20-1.21.6 pack only}
-
Fixed incorrect armor textures in 1.21.1 {Java 1.20-1.21.6 pack only}
-
Changed clouds to automatically disable when using OptiFine (color.properties) {Optifine Required}
-
Changed lilypad handheld color (color.properties) {Optifine Required}
-
Changed grass block (snow) texture
-
Changed snow block texture
-
Changed powder snow texture
-
Changed snow golem texture
-
Changed powder snow bucket texture
-
Changed snow golem spawn egg texture
-
Changed snowball texture
-
Changed melon golem texture {Optifine Required}
-
Changed admin snow golem texture {Optifine Required}
-
Changed various biome stone textures in snowy plains {Optifine Required}
-
Changed various biome stone textures in badlands {Optifine Required}
-
Changed various biome stone textures in deserts {Optifine Required}
-
Changed snow overlay texture {Optifine Required}
-
Changed rocky grass block texture {Optifine Required}
-
Changed rocky snowy grass block texture {Optifine Required}
-
Changed rocky podzol texture {Optifine Required}
-
Changed rocky dirt path texture {Optifine Required}
-
Removed glowing lotus dead bushes from swamps/mangrove swamps {Optifine Required}
-
Removed death cap/pop flower brown mushrooms from mushroom fields {Optifine Required}
-
Removed death cap/pop flower red mushrooms from mushroom fields {Optifine Required}
-
Removed nether red mushrooms from nether biomes {Optifine Required}
-
Removed nether brown mushrooms from nether biomes {Optifine Required}
-
Removed nether red mushroom blocks from nether biomes {Optifine Required}
-
Removed nether brown mushroom blocks from nether biomes {Optifine Required}
-
Removed nether mushroom stems from nether biomes {Optifine Required}
-
Removed snowy sand/sandstone from snowy biomes {Optifine Required}
-
Removed dungeons sunflower random variant for dandelions
-
Changed podzol (side) texture
-
Changed sunflower back (0-3) textures
-
Changed sunflower front (0-3) textures
-
Changed red mushroom texture & model
-
Changed brown mushroom texture & model
-
Changed crimson fungus texture & model
-
Changed warped fungus texture & model
-
Changed flower pot models for red/brown mushrooms & crimson/warped fungus
-
Changed lightning impact sound
-
Changed sounds.json file
-
Changed overworld rain lightmap {Optifine Required}
-
Changed overworld thunder lightmap {Optifine Required}
-
Changed the end lightmap {Optifine Required}
-
Changed hidden blade from a unique to a common {Optifine Required}
-
Changed pale oak falling leaf particle (0-11) textures
-
Changed tears record texture
-
Changed enus lang file
-
Changed now playing gui texture
-
Changed happy ghast spawn egg texture
-
Changed snowy spruce leaves texture {Optifine Required}
-
Changed pale moss block (0-1) textures
-
Changed pale moss carpet (0-1, side_small, & side_tall) textures
-
Changed pale hanging moss (normal & tip) textures
-
Fixed red/brown mooshrooms missing protruding snouts {Java 1.21.5/1.21.6 only}
-
Removed emissive textures from shulkers to fix an issue with Enhanced Block Entities
-
Removed emissive textures from ender chests to fix an issue with Enhanced Block Entities
-
Changed unique enchanted books to no longer require OptiFine or Fabulously Optimized {Java 1.21.5/1.21.6 only}
-
Changed overworld skybox (day, day_rain, night, sunset, & sunset_rain) textures {Optifine Required}
-
Changed all pack.mcmeta files to improve description layout and colors {Java packs only}
-
Changed tomahawk (axe/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
-
Changed boomerang (sword/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
-
Changed dagger (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
-
Changed backstabber (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
-
Changed drowned necromancer trident (sword/trident) model {Optifine Required}
-
Changed drowned necromancer trident to no longer be applicable to bows {Optifine Required}
-
Changed staff (sword/trident/bow) model positioning {Optifine Required}
-
Changed wind caller staff (sword/trident/bow) model positioning {Optifine Required}
-
Changed false orb of dominance (sword/trident/bow) model positioning {Optifine Required}
-
Changed geomancer cane (sword/trident/bow) model positioning {Optifine Required}
-
Changed necromancer staff (sword/trident/bow) model positioning {Optifine Required}
-
Changed false nameless one staff (sword/trident/bow) model positioning {Optifine Required}
-
Changed command block staff (sword/trident/bow) texture & model {Optifine Required}
-
Changed game icon staff (sword/trident/bow) texture & model {Optifine Required}
-
Changed tower polearm (sword/trident) model positioning {Optifine Required}
-
Changed guard steeple (sword/trident) model positioning {Optifine Required}
-
Changed aerostream (sword/trident) model positioning {Optifine Required}
-
Changed imperial polearm (sword/trident) model positioning {Optifine Required}
-
Changed blackout (sword/trident) model positioning {Optifine Required}
-
Changed cryopathy (sword/trident) model positioning {Optifine Required}
-
Changed fabled blade (sword/trident) model positioning {Optifine Required}
-
Changed cobalt dancer (sword/trident) model positioning {Optifine Required}
-
Changed fortune spear (sword/trident) model positioning {Optifine Required}
-
Changed dripstone pike (sword/trident) model positioning {Optifine Required}
-
Changed spear (sword/trident) model positioning {Optifine Required}
-
Changed whispering spear (sword/trident) model positioning {Optifine Required}
-
Changed bayou spear (sword/trident) model positioning {Optifine Required}
-
Changed lynx (sword/trident) model positioning {Optifine Required}
-
Changed spine-chill spear (sword/trident) model positioning {Optifine Required}
-
Changed glaive (sword/trident) model positioning {Optifine Required}
-
Changed tidal glaive (sword/trident) model positioning {Optifine Required}
-
Changed undead glaive (sword/trident) model positioning {Optifine Required}
-
Changed nebula glaive (sword/trident) model positioning {Optifine Required}
-
Changed grave bane (sword/trident) model positioning {Optifine Required}
-
Changed binding glaive (sword/trident) model positioning {Optifine Required}
-
Changed venom glaive (sword/trident) model positioning {Optifine Required}
-
Changed twin glaive (sword/trident) model positioning {Optifine Required}
-
Changed cackling broom (sword/trident) model positioning {Optifine Required}
-
Changed boomerang (sword/trident) model positioning {Optifine Required}
-
Changed spinblade (sword/trident) model positioning {Optifine Required}
-
Changed lush boomerang (sword/trident) model positioning {Optifine Required}
-
Changed lightning crash (sword/trident) model positioning {Optifine Required}
-
Changed weeping twister (sword/trident) model positioning {Optifine Required}
-
Changed rhodolite boomerang (sword/trident) model positioning {Optifine Required}
-
Changed cursed boomerang (sword/trident) model positioning {Optifine Required}
-
Changed dagger (sword/trident) model positioning {Optifine Required}
-
Changed fangs of frost (sword/trident) model positioning {Optifine Required}
-
Changed moon dagger (sword/trident) model positioning {Optifine Required}
-
Changed sheer dagger (sword/trident) model positioning {Optifine Required}
-
Changed rubedo tusk (sword/trident) model positioning {Optifine Required}
-
Changed perish bone (sword/trident) model positioning {Optifine Required}
-
Changed blazing blade (sword/trident) model positioning {Optifine Required}
-
Changed nucleic dagger (sword/trident) model positioning {Optifine Required}
-
Changed redstone dagger (sword/trident) model positioning {Optifine Required}
-
Changed halberd (axe/trident) model positioning {Optifine Required}
-
Changed vampire halberd (axe/trident) model positioning {Optifine Required}
-
Changed imperial halberd (axe/trident) model positioning {Optifine Required}
-
Changed empress halberd (axe/trident) model positioning {Optifine Required}
-
Changed evil queen axe (axe/trident) model positioning {Optifine Required}
-
Changed rune halberd (axe/trident) model positioning {Optifine Required}
-
Changed creation axe (axe/trident) model positioning {Optifine Required}
-
Changed rhodolite halberd (axe/trident) model positioning {Optifine Required}
-
Changed aeroaxe (axe/trident) model positioning {Optifine Required}
-
Changed blending boil (axe/trident) model positioning {Optifine Required}
-
Changed constancy poleaxe (axe/trident) model positioning {Optifine Required}
-
Changed poleaxe (axe/trident) model positioning {Optifine Required}
-
Changed red viper (axe/trident) model positioning {Optifine Required}
-
Changed ringing poleaxe (axe/trident) model positioning {Optifine Required}
-
Changed star seance (axe/trident) model positioning {Optifine Required}
-
Changed superstorm (axe/trident) model positioning {Optifine Required}
-
Changed backstabber (sword/trident) model positioning {Optifine Required}
-
Changed swift striker (sword/trident) model positioning {Optifine Required}
-
Changed scarlet xiphos (sword/trident) model positioning {Optifine Required}
-
Changed soul stabber (sword/trident) model positioning {Optifine Required}
-
Changed floral gasher (sword/trident) model positioning {Optifine Required}
-
Changed electro swing (sword/trident) model positioning {Optifine Required}
-
Changed scepter (sword/trident/bow) model positioning {Optifine Required}
-
Changed rhodolite scepter (sword/trident/bow) model positioning {Optifine Required}
-
Changed winding tide (sword/trident/bow) model positioning {Optifine Required}
-
Changed conduit scepter (sword/trident/bow) model positioning {Optifine Required}
-
Changed crystal beam (sword/trident/bow) model positioning {Optifine Required}
-
Changed golden phoenix (sword/trident/bow) model positioning {Optifine Required}
-
Changed moon scepter (sword/trident/bow) model positioning {Optifine Required}
-
Changed sonic scepter (sword/trident/bow) model positioning {Optifine Required}
Ver. 1.79 - 2/14/2025 - "Eggs & Environments Update"
======================
Additions:
-
+Added blue wildflowers as a variant for wildflowers
-
+Added pink wildflowers as a variant for wildflowers
-
+Added purple wildflowers as a variant for wildflowers
-
+Added ashen cows to the pale garden biome {Optifine Required}
-
+Added pink footed pigs to the pale garden biome {Optifine Required}
-
+Added rocky sheep to the pale garden biome {Optifine Required}
-
+Added stormy chickens to the pale garden biome {Optifine Required}
-
+Added unique double resin brick slab texture
-
+Added unique spawn eggs to the Bedrock pack {Bedrock pack only}
Changes & Fixes:
-
~Changed biome colormap (grass, foliage, & foliage_oak) textures
-
~Changed several anvil renames to be applicable to tridents {Optifine Required} {Java 1.20-1.21.4 pack only}
-
~Changed ancient debris (top & side) textures
-
~Changed chain (block & item) textures
-
~Changed emerald block texture
-
~Changed lantern (block & item) textures
-
~Changed lantern animation {Java packs only}
-
~Changed netherite block texture
-
~Changed soul lantern (block & item) textures
-
~Changed soul lantern animation {Java packs only}
-
~Changed chainmail armor (1 & 2) textures
-
~Changed diamond armor (1 & 2) textures
-
~Changed gold armor (1 & 2) textures
-
~Changed iron armor (1 & 2) textures
-
~Changed netherite armor (1 & 2) textures
-
~Changed turtle helmet (item & model) textures
-
~Changed chainmail armor (1 & 2) textures
-
~Changed elytra (item & item_broken) textures
-
~Changed apple texture
-
~Changed arrow (item) texture
-
~Changed carrot texture
-
~Changed chainmail boots texture
-
~Changed chainmail chestplate texture
-
~Changed chainmail leggings texture
-
~Changed chainmail boots texture
-
~Changed copper ingot texture
-
~Changed diamond texture
-
~Changed diamond axe texture
-
~Changed diamond hoe texture
-
~Changed diamond pickaxe texture
-
~Changed diamond shovel texture
-
~Changed diamond sword texture
-
~Changed golden axe texture
-
~Changed golden hoe texture
-
~Changed golden pickaxe texture
-
~Changed golden shovel texture
-
~Changed golden sword texture
-
~Changed iron axe texture
-
~Changed iron hoe texture
-
~Changed iron pickaxe texture
-
~Changed iron shovel texture
-
~Changed iron sword texture
-
~Changed netherite axe texture
-
~Changed netherite hoe texture
-
~Changed netherite pickaxe texture
-
~Changed netherite shovel texture
-
~Changed netherite sword texture
-
~Changed stone axe texture
-
~Changed stone hoe texture
-
~Changed stone pickaxe texture
-
~Changed stone shovel texture
-
~Changed stone sword texture
-
~Changed wooden axe texture
-
~Changed wooden hoe texture
-
~Changed wooden pickaxe texture
-
~Changed wooden shovel texture
-
~Changed wooden sword texture
-
~Changed emerald texture
-
~Changed enchanted golden apple texture
-
~Changed gold ingot texture
-
~Changed golden apple texture
-
~Changed golden carrot texture
-
~Changed gold nugget texture
-
~Changed iron ingot texture
-
~Changed iron nugget texture
-
~Changed lapis lazuli texture
-
~Changed netherite ingot texture
-
~Changed netherite scrap texture
-
~Changed spectral arrow (item) texture
-
~Changed turtle scute texture
-
~Changed diamond helmet texture
-
~Changed diamond chestplate texture
-
~Changed diamond leggings texture
-
~Changed diamond boots texture
-
~Changed golden helmet texture
-
~Changed golden chestplate texture
-
~Changed golden leggings texture
-
~Changed golden boots texture
-
~Changed iron helmet texture
-
~Changed iron chestplate texture
-
~Changed iron leggings texture
-
~Changed iron boots texture
-
~Changed netherite helmet texture
-
~Changed netherite chestplate texture
-
~Changed netherite leggings texture
-
~Changed netherite boots texture
-
~Changed chainmail helmet texture
-
~Changed chainmailchainmail chestplate texture
-
~Changed chainmail leggings texture
-
~Changed chainmail boots texture
-
~Changed leather helmet texture
-
~Changed leather chestplate texture
-
~Changed leather leggings texture
-
~Changed leather boots texture
-
~Changed haste effect icon texture
-
~Changed village hero effect icon texture
-
~Changed netherite (normal & darker) armor trim palette textures
-
~Changed silence armor trim (1 & 2) textures
-
~Changed boots trim item texture
-
~Changed chestplate trim item texture
-
~Changed helmet trim item texture
-
~Changed leggings trim item texture
-
~Changed chain model {Java packs only}
-
~Changed lantern model {Java packs only}
-
~Changed soul lantern model {Java packs only}
-
~Changed ultimate diamond/netherite sword textures {Optifine Required}
-
~Changed ultimate diamond/netherite axe textures {Optifine Required}
-
~Changed ultimate diamond/netherite pickaxe textures {Optifine Required}
-
~Changed ultimate diamond/netherite shovel textures {Optifine Required}
-
~Changed ultimate diamond/netherite hoe textures {Optifine Required}
-
~Changed all chiming netherite textures {Optifine Required}
-
~Changed all gilded netherite textures {Optifine Required}
-
~Changed all jeweled netherite textures {Optifine Required}
-
~Changed all molten netherite textures {Optifine Required}
-
~Changed all opulent netherite textures {Optifine Required}
-
~Changed all ornate netherite textures {Optifine Required}
-
~Changed all soulblaze netherite textures {Optifine Required}
-
~Changed item frame (block & item) textures
-
~Changed glow item frame (block & item) textures
-
~Changed camel (saddle) texture
-
~Changed horse (saddle) textures
-
~Changed donkey (saddle) textures
-
~Changed mule (saddle) textures
-
~Changed skeleton horse (saddle) textures
-
~Changed zombie horse (saddle) textures
-
~Changed ravager texture
-
~Changed pig (saddle) texture
-
~Changed strider (saddle) texture
-
~Changed bundle (normal, open_back, & open_front) textures
-
~Changed leather texture
-
~Changed saddle (item) texture
-
~Changed pack.png icon {Java 1.20-1.21.4 pack only}
-
~Changed enus lang file {Java 1.20-1.21.4 pack only}
-
~Changed unique potion bottles to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
-
~Changed unique splash potion bottles to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
-
~Changed unique lingering potion bottles to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
-
~Changed long/strong tipped arrows to not require Optifine or Fabulously Optimized in 1.21.5 {Java 1.20-1.21.4 pack only}
-
~Fixed incorrect biome colors in pale gardens {Optifine Required}
-
~Fixed unique spawn eggs not working in 1.21.4 {Java 1.20-1.21.4 pack only}
-
~Fixed unique suspicious stews not working in 1.21.4 {Java 1.20-1.21.4 pack only}
-
~Fixed broken magma cube model in 1.21.4 {Java 1.20-1.21.4 pack only}
-
~Fixed broken soul magma cube model in 1.21.4 {Optifine Required} {Java 1.20-1.21.4 pack only}
-
~Fixed broken redstone cube model in 1.21.4 {Optifine Required} {Java 1.20-1.21.4 pack only}
-
~Fixed broken mooshroom model in 1.21.5 snapshots {Optifine Required} {Java 1.20-1.21.4 pack only}
-
~Fixed false version incompatibility warnings {Java 1.20-1.21.4 pack only}
-
~Fixed bottom of necromancer staff (sword/bow/trident) texture {Optifine Required}
-
~Fixed chicken variants in 1.21.5 {Optifine Required}
-
~Fixed cow variants in 1.21.5 {Optifine Required}
-
~Fixed pig variants in 1.21.5 {Optifine Required}
-
~Fixed saddle models in 1.21.5
-
~Changed cow texture
-
~Changed red mooshroom texture
-
~Changed brown mooshroom texture
-
~Changed elytra (icon) texture
-
~Changed broken elytra (icon) texture
-
~Changed leaf litter texture
-
~Changed blackstone (normal & top) textures
-
~Changed polished blackstone texture
-
~Changed polished blackstone bricks texture
-
~Changed cracked polished blackstone bricks texture
-
~Changed gilded blackstone (normal & top) textures
-
~Changed double blackstone slab (normal & top) textures
-
~Changed double blackstone brick slab (normal & top) textures
-
~Changed double polished blackstone slab texture
-
~Changed blackstone magma texture {Optifine Required}
-
~Changed bush texture
-
~Changed bush model
-
~Changed firefly bush model
-
~Changed short dry grass texture
-
~Changed short dry grass model
-
~Changed tall dry grass texture
-
~Changed tall dry grass model
-
~Changed sunflower (top & bottom) textures
-
~Changed cherry leaves (0-3) textures
-
~Changed acacia leaves texture
-
~Changed azalea leaves texture
-
~Changed birch leaves texture
-
~Changed dark oak leaves texture
-
~Changed flowering azalea leaves texture
-
~Changed jungle leaves texture
-
~Changed mangrove leaves texture
-
~Changed oak leaves texture
-
~Changed pale oak leaves texture
-
~Changed spruce leaves texture
-
~Changed badlands dandelion (1 & 2) textures {Optifine Required}
-
~Changed badlands dead bush (4-6) textures {Optifine Required}
-
~Changed badlands poppy (1 & 2) textures {Optifine Required}
-
~Changed dark forest birch leaves texture {Optifine Required}
-
~Changed dark forest dandelion texture {Optifine Required}
-
~Changed dark forest lilac (bottom1-2 & top1-2) textures {Optifine Required}
-
~Changed dark forest peony (bottom1-2 & top1-2) textures {Optifine Required}
-
~Changed dark forest poppy texture {Optifine Required}
-
~Changed dark forest rose bush (bottom1-2 & top1-2) textures {Optifine Required}
-
~Changed desert dandelion (1) texture {Optifine Required}
-
~Changed desert poppy (1) texture {Optifine Required}
-
~Changed flower forest birch leaves texture {Optifine Required}
-
~Changed forest birch leaves texture {Optifine Required}
-
~Changed mountains dandelion texture {Optifine Required}
-
~Changed mountains poppy texture {Optifine Required}
-
~Changed windswept hills spruce leaves texture {Optifine Required}
-
~Changed windswept forest spruce leaves texture {Optifine Required}
-
~Changed old growth birch forest birch leaves texture {Optifine Required}
-
~Changed old growth pine taiga spruce leaves texture {Optifine Required}
-
~Changed old growth spruce taiga spruce leaves texture {Optifine Required}
-
~Changed savanna dandelion (1) texture {Optifine Required}
-
~Changed savanna poppy (1) texture {Optifine Required}
-
~Changed windswept savanna dandelion (1) texture {Optifine Required}
-
~Changed windswept savanna poppy (1) texture {Optifine Required}
-
~Changed snowy plains spruce leaves texture {Optifine Required}
-
~Changed guard's armor (armor) textures {Optifine Required}
-
~Changed curious armor (armor) textures {Optifine Required}
-
~Changed dragon scale armor (armor) textures {Optifine Required}
-
~Changed aether majesty armor (armor) textures {Optifine Required}
-
~Changed allay armor (armor) textures {Optifine Required}
-
~Changed zombie armor (armor) textures {Optifine Required}
-
~Changed husk armor (armor) textures {Optifine Required}
-
~Changed iron warrior armor (armor) textures {Optifine Required}
-
~Changed royal guard armor (armor) textures {Optifine Required}
-
~Changed violet umbra (armor) textures {Optifine Required}
-
~Changed dark netherite armor (armor) textures {Optifine Required}
-
~Changed swiftness armor (armor) textures {Optifine Required}
-
~Changed stray cloak (armor) textures {Optifine Required}
-
~Changed mossy skeleton armor (armor) textures {Optifine Required}
-
~Changed wither boss armor (armor) textures {Optifine Required}
-
~Changed golden knight armor (armor) textures {Optifine Required}
-
~Changed silverfish armor (armor) textures {Optifine Required}
-
~Changed night sky armor (armor) textures {Optifine Required}
-
~Changed fortified diamond armor (armor) textures {Optifine Required}
-
~Changed dormant sun armor (armor) textures {Optifine Required}
-
~Changed moon bulwark armor (armor) textures {Optifine Required}
-
~Changed lapis armor (armor) textures {Optifine Required}
-
~Changed ghast armor (armor) textures {Optifine Required}
-
~Changed warden armor (armor) textures {Optifine Required}
-
~Changed bat armor (armor) textures {Optifine Required}
-
~Changed rascal armor (armor) textures {Optifine Required}
-
~Changed spawn egg (normal & overlay) textures
-
~Changed allay spawn egg texture
-
~Changed armadillo spawn egg texture
-
~Changed axolotl spawn egg texture
-
~Changed bat spawn egg texture
-
~Changed bee spawn egg texture
-
~Changed blaze spawn egg texture
-
~Changed bogged spawn egg texture
-
~Changed breeze spawn egg texture
-
~Changed camel spawn egg texture
-
~Changed cat spawn egg texture
-
~Changed cave spider spawn egg texture
-
~Changed chicken spawn egg texture
-
~Changed cod spawn egg texture
-
~Changed cow spawn egg texture
-
~Changed creaking spawn egg texture
-
~Changed creeper spawn egg texture
-
~Changed dolphin spawn egg texture
-
~Changed donkey spawn egg texture
-
~Changed drowned spawn egg texture
-
~Changed elder guardian spawn egg texture
-
~Changed ender dragon spawn egg texture
-
~Changed enderman spawn egg texture
-
~Changed endermite spawn egg texture
-
~Changed evoker spawn egg texture
-
~Changed fox spawn egg texture
-
~Changed frog spawn egg texture
-
~Changed ghast spawn egg texture
-
~Changed glow squid spawn egg texture
-
~Changed goat spawn egg texture
-
~Changed guardian spawn egg texture
-
~Changed hoglin spawn egg texture
-
~Changed horse spawn egg texture
-
~Changed husk spawn egg texture
-
~Changed iron golem spawn egg texture
-
~Changed llama spawn egg texture
-
~Changed magma cube spawn egg texture
-
~Changed mooshroom spawn egg texture
-
~Changed mule spawn egg texture
-
~Changed ocelot spawn egg texture
-
~Changed panda spawn egg texture
-
~Changed parrot spawn egg texture
-
~Changed phantom spawn egg texture
-
~Changed pig spawn egg texture
-
~Changed piglin brute spawn egg texture
-
~Changed piglin spawn egg texture
-
~Changed pillager spawn egg texture
-
~Changed polar bear spawn egg texture
-
~Changed pufferfish spawn egg texture
-
~Changed rabbit spawn egg texture
-
~Changed ravager spawn egg texture
-
~Changed salmon spawn egg texture
-
~Changed sheep spawn egg texture
-
~Changed shulker spawn egg texture
-
~Changed silverfish spawn egg texture
-
~Changed skeleton horse spawn egg texture
-
~Changed skeleton spawn egg texture
-
~Changed slime spawn egg texture
-
~Changed sniffer spawn egg texture
-
~Changed snow golem spawn egg texture
-
~Changed spider spawn egg texture
-
~Changed squid spawn egg texture
-
~Changed stray spawn egg texture
-
~Changed strider spawn egg texture
-
~Changed tadpole spawn egg texture
-
~Changed trader llama spawn egg texture
-
~Changed tropical fish spawn egg texture
-
~Changed turtle spawn egg texture
-
~Changed vex spawn egg texture
-
~Changed villager spawn egg texture
-
~Changed vindicator spawn egg texture
-
~Changed wandering trader spawn egg texture
-
~Changed warden spawn egg texture
-
~Changed witch spawn egg texture
-
~Changed wither skeleton spawn egg texture
-
~Changed wither spawn egg texture
-
~Changed wolf spawn egg texture
-
~Changed zoglin spawn egg texture
-
~Changed zombie horse spawn egg texture
-
~Changed zombie spawn egg texture
-
~Changed zombie villager spawn egg texture
-
~Changed zombified piglin spawn egg texture
-
~Changed minecon 2011 elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon 2012 elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon 2013 elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon 2015 elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon 2016 elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon live founders elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon lightning elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon rock elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon moon elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon checkerboard elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon crossing elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon ladder elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon portal elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon redstone elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon shockwave elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon sparking elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon sun elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon sword elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon torch elytra (elytra) icon textures {Optifine Required}
-
~Changed minecon wavelength elytra (elytra) icon textures {Optifine Required}
-
~Changed classic mojang elytra (elytra) icon textures {Optifine Required}
-
~Changed mojang elytra (elytra) icon textures {Optifine Required}
-
~Changed mojang studios elytra (elytra) icon textures {Optifine Required}
-
~Changed awesom elytra (elytra) icon textures {Optifine Required}
-
~Changed blonk elytra (elytra) icon textures {Optifine Required}
-
~Changed no circles elytra (elytra) icon textures {Optifine Required}
-
~Changed nyan elytra (elytra) icon textures {Optifine Required}
-
~Changed squid elytra (elytra) icon textures {Optifine Required}
-
~Changed veterinarian elytra (elytra) icon textures {Optifine Required}
-
~Changed magic chain (sword) texture {Optifine Required}
-
~Changed magma flail (axe/mace) texture {Optifine Required}