medsystem-neoforge-1.21.8-1.6.0

Changelog

Release 1.21.8-1.6.0

  • Implemented third-party healing - you can now heal friends, other entities and so on
  • Medical items now show remaining usage time while using it
  • Improved body part selection screen to be more aligned with health screen itself
  • Extended StatusEffect API to allow support for custom descriptions, icons
  • Health loss/recovery group status effects are no longer merged into single effect
  • Reworked status effects to rely on tag system (bleeds, pain relief)
  • Integration of Core v1.5 for new label API
  • Fixed crashing/freezing when player was healing on death
  • Fixed issue with duplicate damage being applied after injury recovery effect expired
  • Fixed issue with ignored post-surgery recovery duration attribute
  • Fixed pain effect not being applied immediately after taking damage
  • Fixed issue with incorrectly calculated durations for delayed group status effects

Files

medsystem-1.21.8-1.6.0.jar(1.32 MiB) Primary Download

Project members

T&T Team

Organization

Details

Licensed ARR
Published 6 months ago
Updated 3 days ago