Overly Realistic v1.0.1 for 1.21.6+

Changelog

V1.0.1

  • Added recipe notifications for Overly-Realistic recipes in an attempt to make the recipes more user-friendly
  • Removed debug message
  • Aggressive animals, when injured, can now choose to flee instead of fight back if there are 4 or more players hunting it or nearby the animal
  • Non-aggressive animals now flee from players if there are any nearby
  • Animals now have a stamina count, when they flee from players they will decrease their stamina
    • When their stamina reaches 0 they will no longer be able to flee, though, they will still panic around if hurt
    • Each animal's stamina count is randomized
  • Fixed fish not entering panic mode when players are nearby
  • Only 60% of all animals are now aggressive
  • The short bow's arrows now do less damage and can't crit
  • Eating rotten flesh now increases your likelyhood of receiving an illness
  • Being near a sick player now increases your likelyhood of receiving an illness

Files

overly_realistic_v1.0.1.zip(251.37 KiB) Primary Download

Project members

Wilozyx

Member

Details

Licensed CC0-1.0
Published a month ago
Updated a day ago