Changelog
V1.0.1
- Added recipe notifications for Overly-Realistic recipes in an attempt to make the recipes more user-friendly
- Removed debug message
- Aggressive animals, when injured, can now choose to flee instead of fight back if there are 4 or more players hunting it or nearby the animal
- Non-aggressive animals now flee from players if there are any nearby
- Animals now have a stamina count, when they flee from players they will decrease their stamina
- When their stamina reaches 0 they will no longer be able to flee, though, they will still panic around if hurt
- Each animal's stamina count is randomized
- Fixed fish not entering panic mode when players are nearby
- Only 60% of all animals are now aggressive
- The short bow's arrows now do less damage and can't crit
- Eating rotten flesh now increases your likelyhood of receiving an illness
- Being near a sick player now increases your likelyhood of receiving an illness
Files
overly_realistic_v1.0.1.zip(251.37 KiB) Primary Download
Details
Licensed CC0-1.0
Published a month ago
Updated a day ago