Changelog
V1.3.2
- Added a more centralized system for item consumption detection
- Many previous item consumption functionalities were moved to this system
- There is now a 6.5% chance of your sanity increasing when eating food
- This chance is increased if the food is cooked/baked
- This chance is increased if the food is considered "high quality" - some examples of this being cookies, cakes, pumpkin pies, rabbit stews, etc
- There is now a 12% chance of your sanity increasing when drinking honey
- Drinking honey now replenishes thirst
- Rotten flesh now has an 85% chance of decreasing a player's sanity when consumed
- Spider eyes now have an 85% chance of decreasing a player's sanity when consumed
- Rehauled how illnesses are induced by foods and drinks
- All raw meats can now increase the likelyhood of illnesses, not only a few select ones (this includes raw beef/pork/mutton/rabbit/chicken and raw fishes)
- The more raw meat that is eaten the higher the likelyhood of getting an illness
- Rotten flesh increases the chances of getting an illness dramatically per item consumed
- Optimized the detections for this system
- Consuming maggots, dirty carrots/potatoes, bistre mushrooms, or sea/dirty water will no longer immediately cause an illness, instead, it will act like rotten flesh/raw meats, increasing the likelyhood of illnesses for every illness-inducing item consumed and having a chance to decrease players' sanity
- Tweaked campfire & temperature significance for illness checks
- Getting an illness should now be more deterministic
- The max randomized value that illness checks need to get for the player to get ill was changed from 0-110 to 9-140
- Disabled the recipes for golden carrots and golden apples
- Consuming sugary foods/drinks (such as honey, pumpkin pies, cake, sweet berry drinks, and sweetened sweet berry drinks) will give the player some stamina
- The amount of stamina given is dependent on what was consumed
- The amount of thirst that sweet berry drinks and sweetened sweet berry drinks replenish is now 5 (previously was 3)
- Fixed clean water sometimes being brown
- Meat stews & vegetable stews now replenish 5 thirst
- Being in snow/powdered snow now decreases more of your temperature
- Optimized specialized block placement system
- Beetroots now drop dirty beetroots, just like dirty carrots/potatoes, they must be dropped onto water to get cleaned
- Eating dirty beetroots will increase your likelyhood to receive an illness
- Sweet berries now have a 28% chance of replenishing 1 thirst when eaten
- Wearing boots now makes the player slightly faster
- Wearing heavy armor now makes the player slightly slower than before to compensate for the boot speed change
- Taking drowning damage will now make it so the player receives nausea and their thirst gets replenished by 1
- Bubbles are now generated 0.1 blocks farther from the player's face when they are drowning
- Added new function tags
- '#overly_realistic:general_loops/main_3600t'
- Renamed the function tag "#overly_realistic:mechanics/player_status_set"
- It is now named "#overly_realistic:mechanics/player_status_set_1"
- Sprinting will now lower your hunger further
- Slightly increased the amount of meat dropped by common animals
- Added new macronutrients system
- Players now have 3 new stats: proteins, carbs, and fats
- These stats are not shown to the player until they are low enough on them, in which case it will be shown in the status section
- Players must now keep a balanced diet to remain healthy
- Players start out with the maximum value of each of the new 3 macronutrient stats
- Through time, players' macronutrient stats get decreased, this is a slow-ish process, taking around 2-2.5 real life hours (or ~2 days in Overly-Realistic) to completely decrease all of them at once to 0
- Players can become malnutritioned, which can cause certain debuffs to apply to the player
- Being low on carbs will cause your attack speed to be 25% slower, give you constant nausea, and will lower your intelligence from time to time
- Being low on proteins will cause your attack damage to be 50% weaker and will increase your chances to get an illness
- Being low on fats will cause your movement speed to be 50% slower and will decrease your stamina more when sprinting
- Players now have 3 new stats: proteins, carbs, and fats
- Pumpkin pies acquired from crafting will now only stack to 1
- There is now an 8% chance of getting turtle eggs from sand in beaches
- Turtle eggs can be cooked in furnaces and campfires to make a "Hard Boiled Turtle Egg" item
- Hard boiled turtle eggs can be eaten
- Each food item gives a certain amount of macronutrients to the consumer
- Apple -> 8 carbs, 1 protein
- Melon slice -> 4 carbs
- Sweet berries -> 1 carb
- Glow berries -> 1 carb
- Carrot -> 5 carbs, 1 protein
- Potato -> 9 carbs, 3 proteins
- Baked potato -> 14 carbs, 5 proteins
- Beetroot -> 3 carbs, 1 protein
- Dried kelp -> 1 carb
- Raw beef -> 10 proteins, 4 fats
- Steak -> 16 proteins, 6 fats
- Raw porkchop -> 10 proteins, 3 fats
- Cooked porkchop -> 16 proteins, 5 fats
- Raw mutton -> 9 proteins, 5 fats
- Cooked mutton -> 14 proteins, 8 fats
- Raw chicken -> 8 proteins, 4 fats
- Cooked chicken -> 13 proteins, 7 fats
- Raw rabbit -> 9 proteins, 3 fats
- Cooked rabbit -> 14 proteins, 6 fats
- Raw cod -> 18 proteins, 1 fat
- Cooked cod -> 24 proteins, 2 fats
- Raw salmon -> 7 proteins, 6 fats
- Cooked salmon -> 12 proteins, 10 fats
- Tropical fish -> 6 proteins, 3 fats
- Pufferfish -> 9 proteins, 1 fat
- Raw bread -> 1 carb
- Baked bread -> 9 carbs, 2 proteins
- Cookie -> 7 carbs, 1 protein, 3 fats
- Cake (per slice) -> 15 carbs, 1 protein, 7 fats
- Pumpkin pie -> 17 carbs, 3 proteins, 8 fats
- Rotten flesh -> 5 proteins, 2 fats
- Spider eye -> 1 protein
- Mushroom stew -> 14 carbs, 4 proteins, 6 fats
- Beetroot soup -> 14 carbs, 2 proteins, 2 fats
- Rabbit stew -> 20 carbs, 20 proteins, 12 fats
- Suspicious stew -> 15 carbs, 4 proteins, 6 fats
- Honey bottle -> 3 carbs
- Milk bottle -> 7 proteins, 1 fat
- Sweet berry drink -> 2 carbs
- Sweetened sweet berry drink -> 6 carbs
- Brown coconut -> 6 carbs, 10 fats
- Green coconut -> 7 carbs, 12 fats
- Hard boiled turtle egg -> 3 proteins, 3 fats
- Maggot -> 1 protein, 1 fat
- Any mushroom -> 1 carb
- (To generalize: fruits, breads, and vegetables give the consumer carbs; meats, milk, and fish give the user proteins; coconuts, eggs, and meats give the user fats)
Files
overly_realistic_v1.3.2.zip(843.11 KiB) Primary Download
Details
Licensed CC0-1.0
Published a month ago
Updated a day ago