Changelog
V1.4.2
- Renamed the "wisdom" advancement to "brain development"
- There are now advancements in the "Livelyhood" tab that show the player their skill levels, and explain how to gain experience for each skill
- Optimized the check for dirty clothes in water & water-adjacent blocks
- Turtles will now have a certain chance that they'll drop a turtle scute and a 85% chance to drop 1-3 turtle meat
- The game will now increase players' block and entity interaction range/reach depending on their scale genetics
- The bigger the player is, the better their interaction range is
- This is to combat an issue pertaining to earlier versions of Overly-Realistic that made it so having bigger sizes would be way too debilitating because of lower interaction ranges, making any action unrealistically challenging
- Fixed items not dropping on death in new worlds
Files
overly_realistic_v1.4.2.zip(1.13 MiB) Primary Download
Details
Licensed CC0-1.0
Published 3 months ago
Updated 19 hours ago


